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News & Publications

Visual Components and NVIDIA Omniverse

The future of Manufacturing Simulation is here! Introducing Visual Components Connector for NVIDIA Omniverse

Immersive collaboration, Realistic digital twins, Faster project delivery

With the Visual Components Connector for NVIDIA Omniverse, manufacturers and system integrators are equipped with a holistic set of tools to conceptualize their production setups for digital twins, create virtual factories, and carry out simulation studies to measure and optimize performance. It will also reform how crossfunctional teams across various locations can collaborate on projects by improving communications, and expediting project delivery.

The Visual Components’ Omniverse Connector is a plugin to the platform. The NVIDIA Omniverse connector is now compatible with Visual Components and this connector facilitates bi-directional communication between Visual Components and Omniverse. In a nutshell, this means that any changes made to the layouts in Visual Components instantaneously translate into Omniverse in real time and vice- versa – removing the need for constant export-import of files when iterations or changes are made.

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Visual Components joining the Omniverse ecosystem makes it easy for companies developing digital twins to quickly create their factories, warehouses, and production facilities. The Combination of Visual Components’ intelligent content library with Omniverse’s simulation, AI and collaboration capabilities creates an express lane for anyone looking to develop digital twins, and the work of Lotus Technology is a great example of this combined power.

Mike Geyer, Industry Product Manager for Manufacturing on the Omniverse team at NVIDIA